Here is an update from Simon:
On the 4th of December 2011 I began editing Delving Deeper. I knew from the outset it would be a big job; I knew also it was a worthy cause and a rare privilege.
While John encouraged me to take whatever time was necessary to get it right, we all knew there would be some time pressure, eventually. Paying customers had already paid, after all.
So I set about it. Paragraph by paragraph, word by word I went, paying special attention to what does and does not appear in the SRD.
In the month that followed, Cameron and I (and the rest of the team) discussed scores of the finer details on the Delving Deeper development forum (I just checked; it says that I have made 4.3 posts per day since joining, in December, and the others have done likewise). All with the goal of making DD the best we can make it.
On the 7th of January the first edit of Volume 1 was declared "done", and right now John is putting it up for our proofers.
In the meanwhile, I have been working my way through Volumes 2 and 3 in parallel.
Volume 2 is proving to be, perhaps, the easiest of the three. It consists mainly of short, standalone sections describing monsters and items which can be tackled individually -- though each must be painstakingly checked against the SRD.
On the other hand, volume 3 is perhaps the most challenging. It is being largely reorganized such that material is presented in the order it might be required in the regular campaign life-cycle, and many clarifications from the earliest sources must be conscientiously handled.
And so we progress.
In all I feel that DD is coming along smartly, though I appreciate that those who purchased their boxed sets before I even began might be justified in thinking otherwise. All I can say is; please be patient for a few weeks more -- DD will be worth the wait! Simon
Cool! Thanks for the update. :)
ReplyDeleteHurrah!
ReplyDeleteExcellent -- the update is a great idea and is much appreciated!
ReplyDeleteGood luck with the project. Editing anything is onerous work, even if you love the content. From the beta rules posted on Goodman's site, DCC appears to have made some interesting choices.
ReplyDeleteThe world doesn't need more rules. It needs smarter ones.
Can't wait to see the finished product (which I am likely to buy).
I am really looking forward to this and being able to support you guys in future releases :) Nice to see the QC in action.
ReplyDeleteLooking forward to it.
ReplyDelete